Jonathan Hawkins's Amateur to IM: Proven Ideas and Training Methods PDF

By Jonathan Hawkins

ISBN-10: 1936277409

ISBN-13: 9781936277407

How did Jonathan Hawkins be able to move from being a regular match competitor to a participant close to clinching the Grandmaster name? the key used to be figuring out what to check and the way to profit as successfully as attainable. Focusing his cognizance firmly at the endgame, Jonathan devised a couple of construction blocks and pointed out a few vitally important parts of research. the results of his labor used to be a meteoric upward push in the course of the ranks, as he turned firmly verified as a favorite GM killer at the English match circuit. those pages exhibit the secrets and techniques of his notebooks for the 1st time. IM Hawkins provides particular fabric aimed that will help you develop into a far better functional participant, one armed with a deeper realizing of key facets of chess. A cautious research of the teachings awarded during this ebook should still permit the chess pupil to achieve major development.

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Extra resources for Amateur to IM: Proven Ideas and Training Methods

Example text

F6 * h 7 10. *f7 * h 8 11. *g6 White wins. e. play the move g5-g6, creating a passed pawn, at the moment Black's king is on the h8 square). f6 and the move (Zugzwang situation in Building Block B). 41 P A R T 1. Thinking techniques > If Black plays his pawn to h5 at any stage, White should be able to win the pawn. This will be achieved either by playing h2-h4 (if the white pawn is still on g2) and entering the critical squares of the h5-pawn, or by blocking with g4-g5 (if the white pawns are already on g4 and h4).

A4?! 19. Ab4f5 Weakening my pawns for no reason and totally underestimating Blacks scheme. That said, it is not clear what else White should do. Indeed, even before this move the position is slightly difficult for White. 20. Axe7 Axe7 21. h6! g6-g5 break. > If White responds with a capture then the h2 weakness will become exposed and allowing Black to capture on f4 will create a host of new weaknesses. h5 has no function here, and in fact ends all of Black's counterplay, there is no pawn which can come to g4 to kick away the knight.

If Black captures on e4 then White will gain a potential passed pawn in the center and the fifth rank will open up, allowing the maneuver Hc5-f5. e3 Preparing to transfer the king to d3. f6 28. *f2 There is nothing else for the king to do on the kingside so it returns to the center. c6-c5, and preparing to play across the fifth rank after White achieves e3-e4. Success! *d3ie7 55 P A R T 1. Thinking techniques the c5 square, and it is not clear how he will win the game. 33. Hf5 Hd6, achieving total domination.

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Amateur to IM: Proven Ideas and Training Methods by Jonathan Hawkins

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